Authors
Gabriel Cirio, Peter Vangorp, Emmanuelle Chapoulie, Maud Marchal, Anatole Lécuyer, George Drettakis
Publication date
2012/3/9
Journal
IEEE Transactions on visualization and computer graphics
Volume
18
Issue
4
Pages
546-554
Publisher
IEEE
Description
Immersive spaces such as 4-sided displays with stereo viewing and high-quality tracking provide a very engaging and realistic virtual experience. However, walking is inherently limited by the restricted physical space, both due to the screens (limited translation) and the missing back screen (limited rotation). In this paper, we propose three novel locomotion techniques that have three concurrent goals: keep the user safe from reaching the translational and rotational boundaries; increase the amount of real walking and finally, provide a more enjoyable and ecological interaction paradigm compared to traditional controller-based approaches. We notably introduce the "Virtual Companion", which uses a small bird to guide the user through VEs larger than the physical space. We evaluate the three new techniques through a user study with travel-to-target and path following tasks. The study provides insight into the …
Total citations
20122013201420152016201720182019202020212022202320241693987736435
Scholar articles
G Cirio, P Vangorp, E Chapoulie, M Marchal, A Lécuyer… - IEEE Transactions on visualization and computer …, 2012