Authors
Sébastien Kubicki, Yoann Lebrun, Sophie Lepreux, Emmanuel Adam, Christophe Kolski, René Mandiau
Publication date
2013/2/1
Journal
Simulation Modelling Practice and Theory
Volume
31
Pages
116-131
Publisher
Elsevier
Description
By using an interactive table, it is possible to interact with several people (decision-makers) in a simultaneous and collaborative way, around the table, during a simulation session. Thanks to the RFID technology with which the table is fitted, it is possible to give tangible objects a unique identity to include and to consider them in the simulation. The paper describes a context model, which takes into consideration the specificities related to interactive tables. The TangiSense interactive table is presented; it is connected to a multi-agent system making it possible to give the table a certain level of adaptation: each tangible object can be associated to an agent which can bring roles to the object (i.e., the roles are the equivalent of a set of behaviors). The multi-agent system proposed in this paper is modeled according to an architecture adapted to the exploitation of tangible and virtual objects during simulation on an …
Total citations
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Scholar articles
S Kubicki, Y Lebrun, S Lepreux, E Adam, C Kolski… - Simulation Modelling Practice and Theory, 2013