Authors
Ian Oakley, Marilyn Rose McGee, Stephen Brewster, Philip Gray
Publication date
2000/4/1
Book
Proceedings of the SIGCHI conference on Human factors in computing systems
Pages
415-422
Description
Haptic devices are now commercially available and thus touch has become a potentially realistic solution to a variety of interaction design challenges. We report on an investigation of the use of touch as a way of reducing visual overload in the conventional desktop. In a two-phase study, we investigated the use of the PHANToM haptic device as a means of interacting with a conventional graphical user interface. The first experiment compared the effects of four different haptic augmentations on usability in a simple targeting task. The second experiment involved a more ecologically-oriented searching and scrolling task. Results indicated that the haptic effects did not improve users performance in terms of task completion time. However, the number of errors made was significantly reduced. Subjective workload measures showed that participants perceived many aspects of workload as significantly less with haptics …
Total citations
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Scholar articles
I Oakley, MR McGee, S Brewster, P Gray - Proceedings of the SIGCHI conference on Human …, 2000