Authors
Jin-Xiang Chai, Xin Tong, Shing-Chow Chan, Heung-Yeung Shum
Publication date
2000/7/1
Book
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Pages
307-318
Description
This paper studies the problem of plenoptic sampling in image-based rendering (IBR). From a spectral analysis of light field signals and using the sampling theorem, we mathematically derive the analytical functions to determine the minimum sampling rate for light field rendering. The spectral support of a light field signal is bounded by the minimum and maximum depths only, no matter how complicated the spectral support might be because of depth variations in the scene. The minimum sampling rate for light field rendering is obtained by compacting the replicas of the spectral support of the sampled light field within the smallest interval. Given the minimum and maximum depths, a reconstruction filter with an optimal and constant depth can be designed to achieve anti-aliased light field rendering.
Plenoptic sampling goes beyond the minimum number of images needed for anti-aliased light field rendering. More …
Total citations
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Scholar articles
JX Chai, X Tong, SC Chan, HY Shum - Proceedings of the 27th annual conference on …, 2000