Authors
Liam Cross, Andrea Piovesan, Micael Sousa, Peter Wright, Gray Atherton
Publication date
2023/10
Journal
Simulation & Gaming
Volume
54
Issue
5
Pages
554-575
Publisher
Sage Publications
Description
Intro
This paper reports the demographics of a large sample of board gamers and their in-game motivations and preferences.
Methods
We report the specific preferences of 1603 board gamers (i.e. preferred platform, mechanics, style, theme, player count and game length) and player demographics, i.e. age, gender, education level as well as neurodivergence in this population. Participants were sampled via board game groups and game distributor mailing lists.
Results
Findings confirmed previous assumptions that board gamers are primarily middle-aged, university/college-educated, white males. We show that most gamers identify as mid-core/core with a preference for shorter, competitive Euro games. They tend to prefer in-person play with 3-4 players. However, a sizeable portion of the sample did not fit this description, showing a more complex picture.
Discussion
Results describe the population's demographics …
Total citations
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