Authors
Norman Müller, Yawar Siddiqui, Lorenzo Porzi, Samuel Rota Bulo, Peter Kontschieder, Matthias Nießner
Publication date
2023
Conference
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition
Pages
4328-4338
Description
We introduce DiffRF, a novel approach for 3D radiance field synthesis based on denoising diffusion probabilistic models. While existing diffusion-based methods operate on images, latent codes, or point cloud data, we are the first to directly generate volumetric radiance fields. To this end, we propose a 3D denoising model which directly operates on an explicit voxel grid representation. However, as radiance fields generated from a set of posed images can be ambiguous and contain artifacts, obtaining ground truth radiance field samples is non-trivial. We address this challenge by pairing the denoising formulation with a rendering loss, enabling our model to learn a deviated prior that favours good image quality instead of trying to replicate fitting errors like floating artifacts. In contrast to 2D-diffusion models, our model learns multi-view consistent priors, enabling free-view synthesis and accurate shape generation. Compared to 3D GANs, our diffusion-based approach naturally enables conditional generation like masked completion or single-view 3D synthesis at inference time.
Total citations
20222023202425988
Scholar articles
N Müller, Y Siddiqui, L Porzi, SR Bulo, P Kontschieder… - Proceedings of the IEEE/CVF Conference on Computer …, 2023