Authors
Danhang Tang, Saurabh Singh, Philip A Chou, Christian Hane, Mingsong Dou, Sean Fanello, Jonathan Taylor, Philip Davidson, Onur G Guleryuz, Yinda Zhang, Shahram Izadi, Andrea Tagliasacchi, Sofien Bouaziz, Cem Keskin
Publication date
2020
Conference
Proceedings of the IEEE/CVF conference on computer vision and pattern recognition
Pages
1293-1303
Description
We describe a novel approach for compressing truncated signed distance fields (TSDF) stored in 3D voxel grids, and their corresponding textures. To compress the TSDF, our method relies on a block-based neural network architecture trained end-to-end, achieving state-of-the-art rate-distortion trade-off. To prevent topological errors, we losslessly com-press the signs of the TSDF, which also upper bounds the reconstruction error by the voxel size. To compress the corresponding texture, we designed a fast block-based UV parameterization, generating coherent texture maps that can be effectively compressed using existing video compression algorithms. We demonstrate the performance of our algo-rithms on two 4D performance capture datasets, reducing bitrate by 66% for the same distortion, or alternatively re-ducing the distortion by 50% for the same bitrate, compared to the state-of-the-art.
Total citations
202020212022202320246912144
Scholar articles
D Tang, S Singh, PA Chou, C Hane, M Dou, S Fanello… - Proceedings of the IEEE/CVF conference on computer …, 2020