Authors
Stephen Frezza, Mats Daniels, Arnold Pears, Åsa Cajander, Viggo Kann, Amanpreet Kapoor, Roger McDermott, Anne-Kathrin Peters, Mihaela Sabin, Charles Wallace
Publication date
2018/7/2
Book
Proceedings Companion of the 23rd Annual ACM Conference on Innovation and Technology in Computer Science Education
Pages
148-174
Description
How might the content and outcomes of tertiary education programmes be described and analysed in order to understand how they are structured and function? To address this question we develop a framework for modelling graduate competencies linked to tertiary degree programmes in the computing disciplines. While the focus of our work is computing the framework is applicable to education more broadly.
The work presented here draws upon the pioneering curricular document for information technology (IT2017), curricular competency frameworks, other related documents such as the software engineering competency model (SWECOM), the Skills Framework for the Information Age (SFIA), current research in competency models, and elicitation workshop results from recent computing conferences.
The aim is to inform the ongoing Computing Curricula (CC2020) project, an endeavour supported by the …
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