Authors
Elina Eriksson, Daniel Pargman
Publication date
2014/8
Conference
ICT for Sustainability 2014 (ICT4S-14)
Pages
40-47
Publisher
Atlantis Press
Description
Many media technology and computer science engineering students suffer from the preconceived opinion that sustainability is at best peripheral, and at worst irrelevant to their education. In this paper we discuss our experiences of integrating sustainability and ICT4S into a media technology engineering programme. An overarching tension has been in finding a balance between teaching about sustainability in general, and teaching about ICT4S in particular. Furthermore, what aspects of the wide and interdisciplinary area of ICT4S are most relevant to teach to media technology students, and how can the connection between ICT and sustainability be “refined”, clarified and expressed We explicate how we have gone about to shape the course in such a way that it becomes both relevant and possible for these students to relate to it, and we exemplify with choices made, of which one had been the implementation and adaption of the GaSuCo board game. While the results presented here are primarily relevant to media technology and computer science educations, we also conclude with recommendations to the larger ICT4S community. We argue that the ICT4S community does not only need to take part in developing education in this area, but also needs to conduct research on how to educate students in ICT4S.
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