Authors
Eryk Kopczyński, Dorota Celińska-Kopczyńska
Publication date
2022/10/2
Journal
Experimental Mathematics
Volume
31
Issue
4
Pages
1177-1196
Publisher
Taylor & Francis
Description
We present novel methods for real-time native geodesic rendering of anisotropic geometries and similar geometries, Nil, twisted . We also include partial results for the Berger sphere and explain why such real-time rendering of this geometry is difficult. Current approaches are not applicable for rendering complex shapes in these geometries, such as traditional 3D models, because of the computational complexity of ray-based approaches or significant rendering artifacts in older primitive-based approaches. We use tessellations to represent large shapes without numerical precision issues. Our efficient methods for computing the inverse exponential mapping are applicable not only for visualization but for games, physics simulations, and machine learning purposes as well.
Total citations
20212022202320244314
Scholar articles
E Kopczyński, D Celińska-Kopczyńska - Experimental Mathematics, 2022