Authors
Tom Gross, Jan Gulliksen, Paula Kotzé, Lars Oestreicher, Philippe Palanque, Raquel Oliveira Prates, Marco Winckler
Publication date
2009/8/6
Volume
1
Publisher
Springer Science & Business Media
Description
One: Keynote Speakers.-Mobile Life-Innovation in the Wild.-Towards Human-Centred Design.-Two: Long and Short Papers.-DTorial: An Interactive Tutorial Framework for Blind Users in a Web 2.0 World.-The Attentive Hearing Aid: Eye Selection of Auditory Sources for Hearing Impaired Users.-Video Gaming for Blind Learners School Integration in Science Classes.-Speech-Based Navigation: Improving Grid-Based Solutions.-Useful, Social and Enjoyable: Mobile Phone Adoption by Older People.-Overview of Behaviour Characteristics of High and Low Literacy Users: Information Seeking of an Online Social Service System.-'I Have Something to Say': Supporting Aphasics for Organizing and Sharing Personal Experiences by Photos.-The Attractiveness Stereotype in the Evaluation of Embodied Conversational Agents.-Interpreting Human and Avatar Facial Expressions.-Emotional Bandwidth: Information Theory Analysis of Affective Response Ratings Using a Continuous Slider.-Can You Be Persuaded? Individual Differences in Susceptibility to Persuasion.-The Subjective and Objective Nature of Website Aesthetic Impressions.-Biting, Whirling, Crawling-Children's Embodied Interaction with Walk-through Displays.-Causes of Simultaneous Keystrokes in Children and Adults.-Evaluating a Tangible Game Video Console for Kids.-Exploring Geometric Shapes with Touch.-Gender and Cultural Differences in Perceiving Game Characters of Digital Educational Games.-Staging Urban Interactions with Media Façades.-Location-Based Services and Privacy in Airports.-'I Know That You Know'-Ascertaining Mutual Awareness of Recipient's Availability Status …
Total citations
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