Authors
Leonard Reinecke, Ron Tamborini, Matthew Grizzard, Robert Lewis, Allison Eden, Nicholas David Bowman
Publication date
2012/6/1
Journal
Journal of Communication
Volume
62
Issue
3
Pages
437-453
Publisher
Oxford University Press
Description
This study attempted to (a) extend traditional mood management theory research by investigating the influence of the intrinsic needs for competence and autonomy on selective exposure to video games and (b) test the influence of satisfying these needs on resultant mood repair. An experiment varied satisfaction of competence and autonomy needs using false feedback. Subjects then selected media that varied in level of user demand. Measures of need satisfaction were taken before and after media selection. Results demonstrated that (a) thwarted intrinsic needs significantly predict the choice of video games with different levels of user demand and (b) the satisfaction of these needs predicts enjoyment. Findings indicate that mood management can result from mood repair through need satisfaction.
Total citations
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