Authors
Lukas Moldon, Markus Strohmaier, Johannes Wachs
Publication date
2021/5/22
Conference
2021 IEEE/ACM 43rd International Conference on Software Engineering (ICSE)
Pages
549-561
Publisher
IEEE
Description
We examine how the behavior of software developers changes in response to removing gamification elements from GitHub, an online platform for collaborative programming and software development. We find that the unannounced removal of daily activity streak counters from the user interface (from user profile pages) was followed by significant changes in behavior. Long-running streaks of activity were abandoned and became less common. Weekend activity decreased and days in which developers made a single contribution became less common. Synchronization of streaking behavior in the platform's social network also decreased, suggesting that gamification is a powerful channel for social influence. Focusing on a set of software developers that were publicly pursuing a goal to make contributions for 100 days in a row, we find that some of these developers abandon this quest following the removal of the …
Total citations
2021202220232024718114
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