Authors
Stuart Ian Slater, Robert Moreton, Kevan Buckley, Andrew Bridges
Publication date
2008/9/21
Source
Eludamos: Journal for Computer Game Culture
Volume
2
Issue
2
Pages
203-214
Description
This paper attempts to highlight some of the research that has been conducted worldwide in the area of computational models of emotions, with a particular emphasis on agent emotions suitable for simulations and games. The intended outcome is to both review some of the more prominent research in the field, and to also ascertain the level of formal psychology that may underpin such work with a view to proposing that there is scope for an architecture built from the ground up, that arises from non-conflicting theories of emotion.
Total citations
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Scholar articles
SI Slater, R Moreton, K Buckley, A Bridges - Eludamos: Journal for Computer Game Culture, 2008