Authors
Nicolas Vignais, Benoit Bideau, Cathy Craig, Sébastien Brault, Franck Multon, Paul Delamarche, Richard Kulpa
Publication date
2009/12
Journal
Journal of sports science & medicine
Volume
8
Issue
4
Pages
501
Publisher
Dept. of Sports Medicine, Medical Faculty of Uludag University
Description
The authors investigated how different levels of detail (LODs) of a virtual throwing action can influence a handball goalkeeper’s motor response. Goalkeepers attempted to stop a virtual ball emanating from five different graphical LODs of the same virtual throwing action. The five levels of detail were: a textured reference level (L0), a non-textured level (L1), a wire-frame level (L2), a point-light-display (PLD) representation (L3) and a PLD level with reduced ball size (L4). For each motor response made by the goalkeeper we measured and analyzed the time to respond (TTR), the percentage of successful motor responses, the distance between the ball and the closest limb (when the stopping motion was incorrect) and the kinematics of the motion. Results showed that TTR, percentage of successful motor responses and distance with the closest limb were not significantly different for any of the five different graphical …
Total citations
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Scholar articles
N Vignais, B Bideau, C Craig, S Brault, F Multon… - Journal of sports science & medicine, 2009