Authors
David Farrell, Patty Kostkova, Donna Lecky, Cliodna McNulty
Publication date
2009/9/3
Conference
CEUR Workshop Proceedings
Volume
498
Publisher
CEUR Workshop Proceedings
Description
This paper discusses the design and implementation of a browser based game ("e-Bug Detectives") that teaches 13-15 year olds about hygiene, microbes and appropriate antibiotic use. Despite the recent interest in technology enhanced learning, there has been little investigation of how to develop design a game that teaches specific Learning Outcomes (LOs) using an established pedagogy. We demonstrate that Problem Based Learning (PBL) is an appropriate framework for games that aim to teach a number of disparate LOs. The introduction explains why it was necessary to create a bespoke game to satisfy the project's requirements. Section 2 presents the reasons behind choosing the adventure game genre and the PBL framework. Section 3 discusses the technical implementation of the game. The five stages of PBL are explained and mapped to the game in section 4. Finally, early evaluation results are presented and future work is discussed.
Total citations
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