Authors
Kenneth Sundaraj, C Mendoza, Christian Laugier
Publication date
2002/12/2
Conference
IEEE International Conference on Control, Automation, Robotics and Vision
Pages
413-418
Publisher
IEEE
Description
In this paper, we propose solutions to real time simulation and interaction of deformable objects in virtual reality. Firstly, we present LEM (long element method), a method created for physically based simulation of deformable objects. LEM has been conceived specially for objects filled with fluids. Using Pascal's principle and volume conservation, the method produces a static solution for global elastic deformation. Bulk variables such as pressure, density, volume and stress are used to model the deformable object. Secondly, we present a deformable buffer model that is used to solve problems arising from the difference between sampling and update rates. We look into the construction and the updating process of this buffer model. Our approach to linking the two models to get realistic force feedback is also presented. The physical and haptic model is then coupled to be part of a surgical simulator for soft tissue. We …
Total citations
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Scholar articles
K Sundaraj, C Mendoza, C Laugier - 7th International Conference on Control, Automation …, 2002