Authors
Hakim Si-Mohammed, Jimmy Petit, Camille Jeunet, Ferran Argelaguet, Fabien Spindler, Andéol Evain, Nicolas Roussel, Géry Casiez, Anatole Lécuyer
Publication date
2018/10/4
Journal
IEEE transactions on visualization and computer graphics
Volume
26
Issue
3
Pages
1608-1621
Publisher
IEEE
Description
Brain-Computer Interfaces (BCIs) enable users to interact with computers without any dedicated movement, bringing new hands-free interaction paradigms. In this paper we study the combination of BCI and Augmented Reality (AR). We first tested the feasibility of using BCI in AR settings based on Optical See-Through Head-Mounted Displays (OST-HMDs). Experimental results showed that a BCI and an OST-HMD equipment (EEG headset and Hololens in our case) are well compatible and that small movements of the head can be tolerated when using the BCI. Second, we introduced a design space for command display strategies based on BCI in AR, when exploiting a famous brain pattern called Steady-State Visually Evoked Potential (SSVEP). Our design space relies on five dimensions concerning the visual layout of the BCI menu; namely: orientation, frame-of-reference, anchorage, size and explicitness. We …
Total citations
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Scholar articles
H Si-Mohammed, J Petit, C Jeunet, F Argelaguet… - IEEE transactions on visualization and computer …, 2018