Authors
Amri Yusoff, Richard Crowder, Lester Gilbert, Gary Wills
Publication date
2009/7/15
Conference
2009 ninth IEEE international conference on advanced learning technologies
Pages
21-23
Publisher
IEEE
Description
A considerable number of serious games have been developed over the last ten years, with varying degrees of success. Due to a lack of clear standards and guidelines for game developers, it is difficult to justify claims that a specific game meets the learnerpsilas requirements and/or expectations. This paper defines a conceptual model for serious games that will contribute to their design and the measurement of achievement in meeting their learning outcomes.
Total citations
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Scholar articles
A Yusoff, R Crowder, L Gilbert, G Wills - 2009 ninth IEEE international conference on advanced …, 2009