Authors
Rubaiat Habib Kazi, Tovi Grossman, Cory Mogk, Ryan Schmidt, George Fitzmaurice
Publication date
2016/5/7
Book
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems
Pages
908-918
Description
We present ChronoFab, a 3D modeling tool to craft motion sculptures, tangible representations of 3D animated models, visualizing an object's motion with static, transient, ephemeral visuals that are left behind. Our tool casts 3D modeling as a dynamic art-form by employing 3D animation and dynamic simulation for the modeling of motion sculptures. Our work is inspired by the rich history of stylized motion depiction techniques in existing 3D motion sculptures and 2D comic art. Based on a survey of such techniques, we present an interface that enables users to rapidly explore and craft a variety of static 3D motion depiction techniques, including motion lines, multiple stroboscopic stamps, sweeps and particle systems, using a 3D animated object as input. In a set of professional and non-professional usage sessions, ChronoFab was found to be a superior tool for the authoring of motion sculptures, compared to …
Total citations
2017201820192020202120222023202424313454
Scholar articles
RH Kazi, T Grossman, C Mogk, R Schmidt… - Proceedings of the 2016 CHI Conference on Human …, 2016