Authors
Rubaiat Habib Kazi, Fanny Chevalier, Tovi Grossman, Shengdong Zhao, George Fitzmaurice
Publication date
2014/4/26
Book
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pages
351-360
Description
We present Draco, a sketch-based interface that allows artists and casual users alike to add a rich set of animation effects to their drawings, seemingly bringing illustrations to life. While previous systems have introduced sketch-based animations for individual objects, our contribution is a unified framework of motion controls that allows users to seamlessly add coordinated motions to object collections. We propose a framework built around kinetic textures, which provide continuous animation effects while preserving the unique timeless nature of still illustrations. This enables many dynamic effects difficult or not possible with previous sketch-based tools, such as a school of fish swimming, tree leaves blowing in the wind, or water rippling in a pond. We describe our implementation and illustrate the repertoire of animation effects it supports. A user study with professional animators and casual users demonstrates the …
Total citations
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Scholar articles
RH Kazi, F Chevalier, T Grossman, S Zhao… - Proceedings of the SIGCHI Conference on Human …, 2014
RH Kazi, F Chevalier, T Grossman, S Zhao… - CHI'14 Extended Abstracts on Human Factors in …, 2014
RH Kazi, F Chevalier, T Grossman, S Zhao… - ACM SIGGRAPH 2014 Posters, 2014