Authors
Jorge HO Silva, Glauco HS Mendes, Jorge G Teixeira, Daniel Braatz
Publication date
2023/4/14
Journal
Journal of Service Theory and Practice
Volume
33
Issue
3
Pages
352-386
Publisher
Emerald Publishing Limited
Description
Purpose
While academics and practitioners increasingly recognize the impacts of gamification on customer experience (CX), its role in the customer journey remains undeveloped. This article aims to identify how gamification can leverage each customer journey stage, integrate the findings into a conceptual model and propose future research opportunities.
Design/methodology/approach
Since CX and customer journey are interrelated concepts, the authors rely on CX research to identify research themes that provide insights to propose the conceptual model. A systematic review of 154 articles on the interplay between gamification and CX research published from 2013 to 2022 was performed and analyzed by thematic content analysis. The authors interpreted the results according to the service customer journey stages and the taxonomy of digital engagement practices.
Findings
This article identified five main …
Total citations
Scholar articles
JHO Silva, GHS Mendes, JG Teixeira, D Braatz - Journal of Service Theory and Practice, 2023