Authors
Christian Burgers, Allison Eden, Mélisande D Van Engelenburg, Sander Buningh
Publication date
2015/7/1
Journal
Computers in Human Behavior
Volume
48
Pages
94-103
Publisher
Pergamon
Description
Games are important vehicles for learning and behavior change as long as players are motivated to continue playing. We study the impact of verbal feedback in stimulating player motivation and future play in a brain-training game. We conducted a 2 (feedback valence: positive vs. negative) × 3 (feedback type: descriptive, comparative, evaluative) between-subjects experiment (N = 157, 69.4% female, Mage = 32.07). After playing a brain-training game and receiving feedback, we tapped players’ need satisfaction, motivation and intention to play the game again. Results demonstrate that evaluative feedback increases, while comparative feedback decreases future game play. Furthermore, negative feedback decreases players’ feeling of competence, but also increases immediate game play. Positive feedback, in contrast, satisfies competence and autonomy needs, thereby boosting intrinsic motivation. Negative …
Total citations
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Scholar articles
C Burgers, A Eden, MD Van Engelenburg, S Buningh - Computers in Human Behavior, 2015