Authors
Daniel Sýkora, Ladislav Kavan, Martin Čadík, Ondřej Jamriška, Alec Jacobson, Brian Whited, Maryann Simmons, Olga Sorkine-Hornung
Publication date
2014/4/8
Journal
ACM Transactions on Graphics (TOG)
Volume
33
Issue
2
Pages
1-15
Publisher
ACM
Description
We present a new approach for generating global illumination renderings of hand-drawn characters using only a small set of simple annotations. Our system exploits the concept of bas-relief sculptures, making it possible to generate 3D proxies suitable for rendering without requiring side-views or extensive user input. We formulate an optimization process that automatically constructs approximate geometry sufficient to evoke the impression of a consistent 3D shape. The resulting renders provide the richer stylization capabilities of 3D global illumination while still retaining the 2D hand-drawn look-and-feel. We demonstrate our approach on a varied set of hand-drawn images and animations, showing that even in comparison to ground-truth renderings of full 3D objects, our bas-relief approximation is able to produce convincing global illumination effects, including self-shadowing, glossy reflections, and diffuse color …
Total citations
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Scholar articles
D Sýkora, L Kavan, M Čadík, O Jamriška, A Jacobson… - ACM Transactions on Graphics (TOG), 2014