Authors
Haewoon Kwak, Jeremy Blackburn, Seungyeop Han
Publication date
2015/4/18
Book
Proceedings of the 33rd annual ACM conference on human factors in computing systems
Pages
3739-3748
Description
In this work we explore cyberbullying and other toxic behavior in team competition online games. Using a dataset of over 10 million player reports on 1.46 million toxic players along with corresponding crowdsourced decisions, we test several hypotheses drawn from theories explaining toxic behavior. Besides providing large-scale, empirical based understanding of toxic behavior, our work can be used as a basis for building systems to detect, prevent, and counter-act toxic behavior.
Total citations
20152016201720182019202020212022202320243152432245254495942
Scholar articles
H Kwak, J Blackburn, S Han - Proceedings of the 33rd annual ACM conference on …, 2015