Authors
Fanny Chevalier, Pierre Dragicevic, Steven Franconeri
Publication date
2014/11/6
Journal
IEEE transactions on visualization and computer graphics
Volume
20
Issue
12
Pages
2241-2250
Publisher
IEEE
Description
Interactive visual applications often rely on animation to transition from one display state to another. There are multiple animation techniques to choose from, and it is not always clear which should produce the best visual correspondences between display elements. One major factor is whether the animation relies on staggering-an incremental delay in start times across the moving elements. It has been suggested that staggering may reduce occlusion, while also reducing display complexity and producing less overwhelming animations, though no empirical evidence has demonstrated these advantages. Work in perceptual psychology does show that reducing occlusion, and reducing inter-object proximity (crowding) more generally, improves performance in multiple object tracking. We ran simulations confirming that staggering can in some cases reduce crowding in animated transitions involving dot clouds (as …
Total citations
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Scholar articles
F Chevalier, P Dragicevic, S Franconeri - IEEE transactions on visualization and computer …, 2014