Authors
Kai-Yul Wang, Abdul Ashraf, Narongsak Thongpapanl, Caitlin Ferreira, Cem Selcuk, Todd Green
Publication date
2024
Journal
Electronic Commerce Research
Publisher
Springer Link
Description
Virtual reality (VR), and the profound immersive experiences it generates, has the potential to revolutionize the digital retail landscape, providing numerous advantages for both consumers and retailers. While VR environments can provide consumers with an immersive environment, there is a scarcity of research that considers how certain consumer behaviors, in particular impulse buying behavior, will be impacted in a VR grocery retail environment. This research explored how the VR grocery retail environment impacts the impulse buying behavior of consumers through an experimental design. The research design allowed for an examination of the interaction between the level of immersion, gender identity, and emotional state. The findings suggest that a consumer’s emotional state and gender identity impact the drivers of impulse buying behavior in a high immersion setting (VR environment) but not in a low …
Total citations
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