Authors
Robyn Taylor, John Bowers, Bettina Nissen, Gavin Wood, Qasim Chaudhry, Peter Wright, Lindsey Bruce, Sarah Glynn, Helen Mallinson, Roy Bearpark
Publication date
2015/6/22
Book
Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition
Pages
313-322
Description
This paper describes three interactive artefacts created for a children's exhibition intended to encourage creativity and allow educational opportunities to emerge naturally through playful exploration. We describe five sensibilities that were used to inform our designs: considering artefacts as resources and scaffolds for imaginative engagement, rewarding extended investment, facilitating requisite unpredictability, encouraging an imaginative orientation to participation, and permitting multiple loci for interaction. Based on observation of how our interactives were used by the public, we discuss how our approach facilitated "open interactions" in a manner that was sensitive to the museum context, favoured a mix of materialities, and manifested a subtle mix of participation and designer autonomy.
Total citations
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Scholar articles
R Taylor, J Bowers, B Nissen, G Wood, Q Chaudhry… - Proceedings of the 2015 ACM SIGCHI Conference on …, 2015