Authors
Gavin Wood, John Vines, Madeline Balaam, Nick Taylor, Thomas Smith, Clara Crivellaro, Juliana Mensah, Helen Limon, John Challis, Linda Anderson, Adam Clarke, Peter C Wright
Publication date
2014/4/26
Book
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pages
1885-1894
Description
We detail the design of the Department of Hidden Stories (DoHS), a mobile-based game to support playful digital storytelling among primary school children in public libraries. Through a process of iterative design in collaboration with library staff and children's writers we designed DoHS to support the potential for playful storytelling through interactions with books. A deployment of DoHS with two classes of 8 to 10 years olds as part of their regular library visits revealed insights related to how to balance the expectations of a child-at-play and the requirement to further develop their creative reading and writing skills. Based on our experiences we recommend that designers create playful digitally based activities that encourage children to explore libraries and experience new interactions with physical books.
Total citations
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Scholar articles
G Wood, J Vines, M Balaam, N Taylor, T Smith… - Proceedings of the SIGCHI Conference on Human …, 2014