Authors
Marc Benkert, Joachim Gudmundsson, Florian Hübner, Thomas Wolle
Publication date
2008/11/1
Journal
Computational Geometry
Volume
41
Issue
3
Pages
111-125
Publisher
Elsevier
Description
Data representing moving objects is rapidly getting more available, especially in the area of wildlife GPS tracking. It is a central belief that information is hidden in large data sets in the form of interesting patterns, where a pattern can be any configuration of some moving objects in a certain area and/or during a certain time period. One of the most common spatio-temporal patterns sought after is flocks. A flock is a large enough subset of objects moving along paths close to each other for a certain pre-defined time. We give a new definition that we argue is more realistic than the previous ones, and by the use of techniques from computational geometry we present fast algorithms to detect and report flocks. The algorithms are analysed both theoretically and experimentally.
Total citations
20072008200920102011201220132014201520162017201820192020202120222023202414616162038252021213015227964
Scholar articles
M Benkert, J Gudmundsson, F Hübner, T Wolle - Computational Geometry, 2008