Authors
David Wong-Aitken, Parsa Rajabi, Sheelagh Carpendale, Parmit K Chilana
Publication date
2023/10/3
Conference
2023 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC)
Pages
12-24
Publisher
IEEE
Description
The growing need for programming and computational skills has led to a demand for teaching approaches that can appeal to a broader audience. We explore the design and creation of tangible objects and interactions to make introductory programming concepts more engaging and less tedious. We introduce TangiBooks, a platform that uses paper-based tangibles with embedded electronics and augments paper with sensory interactions like visuals, sounds, haptics, and kinesthetics to reinforce learning. The platform is implemented as proof-of-concept and offers four self-contained lessons on key concepts such as algorithms, variables, conditionals, and loops. Results from our observational study (12 adult learners, 6 instructors) showed that participants found TangiBooks to be playful, appealing to their senses, and valuable for sparking curiosity, with potential pedagogical benefits for promoting reflection among …
Scholar articles
D Wong-Aitken, P Rajabi, S Carpendale, PK Chilana - 2023 IEEE Symposium on Visual Languages and …, 2023