Authors
Marc G Bellemare, Sriram Srinivasan, Georg Ostrovski, Tom Schaul, David Saxton, Remi Munos
Publication date
2016/6/6
Conference
Neural Information Processing Systems (NeurIPS)
Description
We consider an agent's uncertainty about its environment and the problem of generalizing this uncertainty across states. Specifically, we focus on the problem of exploration in non-tabular reinforcement learning. Drawing inspiration from the intrinsic motivation literature, we use density models to measure uncertainty, and propose a novel algorithm for deriving a pseudo-count from an arbitrary density model. This technique enables us to generalize count-based exploration algorithms to the non-tabular case. We apply our ideas to Atari 2600 games, providing sensible pseudo-counts from raw pixels. We transform these pseudo-counts into exploration bonuses and obtain significantly improved exploration in a number of hard games, including the infamously difficult Montezuma's Revenge.
Total citations
2016201720182019202020212022202320241794157192217277295291147
Scholar articles
M Bellemare, S Srinivasan, G Ostrovski, T Schaul… - Advances in neural information processing systems, 2016
MG Bellemare, S Srinivasan, G Ostrovski, T Schaul… - arxiv. org–открытый архив научных статей. URL …
MG Bellemare, S Srinivasan, G Ostrovski, T Schaul… - arXiv preprint arXiv:1606.01868
M Bellemare, S Srinivasan, G Ostrovski, T Schaul… - 2016
M Bellemare, S Srinivasan, G Ostrovski, T Schaul… - 2016
MG Bellemare, S Srinivasan, G Ostrovski, T Schaul… - arXiv preprint arXiv:1606.01868, 2016
MG Bellemare, S Srinivasan, G Ostrovski, T Schaul… - Unifying Count-Based Exploration and Intrinsic …, 2016
MG Bellemare, S Srinivasan, G Ostrovski, T Schaul… - arXiv preprint arXiv:1606.01868, 2016
MG Bellemare, S Srinivasan, G Ostrovski, T Schaul… - arXiv preprint arXiv:1606.01868, 2016