Aspects of visual avatar appearance: self-representation, display type, and uncanny valley D Hepperle, CF Purps, J Deuchler, M Wölfel The visual computer 38 (4), 1227-1244, 2022 | 74 | 2022 |
2D, 3D or speech? A case study on which user interface is preferable for what kind of object interaction in immersive virtual reality D Hepperle, Y Weiß, A Siess, M Wölfel Computers & Graphics 82, 321-331, 2019 | 52 | 2019 |
Entering a new dimension in virtual reality research: an overview of existing toolkits, their features and challenges M Wölfel, D Hepperle, CF Purps, J Deuchler, W Hettmann 2021 International Conference on Cyberworlds (CW), 180-187, 2021 | 27 | 2021 |
What user interface to use for virtual reality? 2d, 3d or speech–a user study Y Weiß, D Hepperle, A Sieß, M Wölfel 2018 International Conference on Cyberworlds (CW), 50-57, 2018 | 23 | 2018 |
Hybrid city lighting-improving pedestrians' safety through proactive street lighting A Sieß, K Hübel, D Hepperle, A Dronov, C Hufnagel, J Aktun, M Wölfel 2015 International Conference on Cyberworlds (CW), 46-49, 2015 | 23 | 2015 |
Differences in the uncanny valley between head-mounted displays and monitors D Hepperle, H Ödell, M Wölfel 2020 International Conference on Cyberworlds (CW), 41-48, 2020 | 19 | 2020 |
Similarities and differences between immersive virtual reality, real world, and computer screens: a systematic scoping review in human behavior studies D Hepperle, M Wölfel Multimodal Technologies and Interaction 7 (6), 56, 2023 | 13 | 2023 |
Reducing the human factor in virtual reality research to increase reproducibility and replicability D Hepperle, T Dienlin, M Wölfel 2021 IEEE International Symposium on Mixed and Augmented Reality Adjunct …, 2021 | 10 | 2021 |
Influence of visual appearance of agents on presence, attractiveness, and agency in virtual reality M Butz, D Hepperle, M Wölfel International Conference on ArtsIT, Interactivity and Game Creation, 44-60, 2021 | 7 | 2021 |
Do you feel what you see? Multimodal perception in virtual reality D Hepperle, M Wölfel Proceedings of the 23rd ACM Symposium on Virtual Reality Software and …, 2017 | 7 | 2017 |
Streamlining physiological observations in immersive virtual reality studies with the virtual reality scientific toolkit J Deuchler, W Hettmann, D Hepperle, M Wölfel 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2023 | 5 | 2023 |
Staging virtual reality exhibits for bystander involvement in semi-public spaces D Hepperle, A Siess, M Wölfel Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI …, 2020 | 4 | 2020 |
Worldmaking: Designing for audience participation, immersion and interaction in virtual and real spaces A Siess, D Hepperle, M Wölfel, M Johansson Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI …, 2019 | 4 | 2019 |
Incentive guidance of crowds by smart city lights A Sieß, K Hübel, D Hepperle, A Dronov, C Hufnagel, J Aktun, M Wölfel Mensch und Computer 2015–Proceedings, 315-318, 2015 | 4 | 2015 |
Staging location-based virtual reality to improve immersive experiences M Wölfel, D Hepperle, A Siess, J Deuchler EAI Endorsed Transactions on Creative Technologies 6 (21), 2020 | 3 | 2020 |
Asymmetric normalization in social virtual reality studies J Deuchler, D Hepperle, M Wölfel 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2022 | 2 | 2022 |
Exploring Perception and Preference in Public Human-Agent Interaction: Virtual Human Vs. Social Robot CF Purps, W Hettmann, T Zylowski, N Sautchuk-Patrício, D Hepperle, ... International Conference on ArtsIT, Interactivity and Game Creation, 342-358, 2023 | | 2023 |
Sensor-Based Occluded Face-Part Reconstruction: Eye Tracking and Facial Expressions A Karande, C Purps, J Deuchler, D Hepperle, M Wölfel 2023 IEEE 2nd International Conference on Cognitive Aspects of Virtual …, 2023 | | 2023 |
Replication of the Mere Exposure Effect in Virtual Reality D Hepperle OSF, 2023 | | 2023 |
Do you feel what you see? D Hepperle, M Wölfel | | 2017 |