An IEEE LOM application profile to describe serious games «SG-LOM» Y El Borji, M Khaldi International Journal of Computer Applications 86 (13), 15042-3404, 2014 | 39 | 2014 |
Comparative study to develop a tool for the quality assessment of serious games intended to be used in education. Y El Borji, M Khaldi Int. J. Emerg. Technol. Learn. 9 (9), 50-55, 2014 | 28 | 2014 |
SG-LOM as Metadata Description for Serious Games to Benefit from LMS Monitoring Features Y El Borji, E El Haji International Journal of Emerging Technologies in Learning (iJET) 17 (9 …, 2022 | 3 | 2022 |
Serious Games, a Tool for Consolidating Learning Outcomes M El Rhayami, A El Mhouti, Y El Borji International Conference on Digital Technologies and Applications, 412-420, 2023 | 1 | 2023 |
Indexing serious games to meet adaptive E-learning system needs Y El Borji, M Khaldi Research Anthology on Developments in Gamification and Game-Based Learning …, 2022 | 1 | 2022 |
Using Cloud Services to Improve Weather Forecasting Based on Weather Big Data Scraped From Web Sources A El Mhouti, A Bahbah, M Fahim, Y El Borji, A Soufi International Journal of Computing and Digital Systems 15 (1), 1177-1187, 2024 | | 2024 |
Effects of serious games on improving learning skills and motivation in the context of flipped classrooms M EL RHAYAMI, A EL MHOUTI, Y EL BORJI E-Learning and Smart Engineering Systems (ELSES 2023), 121-127, 2024 | | 2024 |
Classification of Moroccan decorative patterns based on computer vision approaches using complex datasets. A Aoulalay, A El Mhouti, M Massar, M Fahim, Y El Borji International Journal of Advances in Soft Computing & Its Applications 15 (3), 2023 | | 2023 |
A Machine Learning-Based Approach for Meteorological Big Data Analysis to Improve Weather Forecast A El Mhouti, M Fahim, A Bahbah, Y El Borji, A Souf, A Aoulalay, C Ouazri International Journal of Computing and Digital Systems 14 (1), 1-xx, 2023 | | 2023 |
Evaluating the Quality of Serious Games as Modern E-Learning Environments Y El Borji, M Khaldi Research Anthology on Developments in Gamification and Game-Based Learning …, 2022 | | 2022 |
MOLPP, a New Generic Approach to Design a System for Monitoring Player Progress in Serious Games MK Yassine El Borji International Journal of Computer Applications 180 (21), 0975 – 8887, 2018 | | 2018 |
Yassine El Borji M Khaldi Sociology of Education 67 (2), 79-84, 2014 | | 2014 |
Towards a generic approach for learner/player tracking in Serious games YEL Borji, M Khaldi | | 2014 |
MOLPP, a New Generic Approach to Design a System for Monitoring Player Progress in Serious Games Y El Borji, M Khaldi International Journal of Computer Applications 975, 8887, 0 | | |
Using LMS monitoring features to track learner/player progress in serious games Y El Borji, M KHALDI | | |