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Leah Irving
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Learning journeys in higher education: Designing digital pathways badges for learning, motivation and assessment
D Gibson, K Coleman, L Irving
Foundation of digital badges and micro-credentials: Demonstrating and …, 2016
572016
How to use gamified dashboards and learning analytics for providing immediate student feedback and performance tracking in higher education
S de Freitas, D Gibson, V Alvarez, L Irving, K Star, S Charleer, K Verbert
Proceedings of the 26th international conference on world wide web companion …, 2017
492017
Rochester Castle MMORPG: Instructional gaming and collaborative learning at a Western Australian school
MJW Lee, K Eustace, G Fellows, A Bytheway, L Irving
Australasian Journal of Educational Technology 21 (4), 2005
232005
Technology-enabled challenge-based learning in a global context
D Gibson, L Irving, K Scott
Collaborative learning in a global world, 450-450, 2018
212018
Nyungar Place Stories Pilot: using augmented reality for Indigenous cultural sustainability
L Irving, J Hoffman
Rethoric and Reality, 367-378, 2014
212014
New applications, new global audiences: Educators repurposing and reusing 3D virtual and immersive learning resources
S Gregory, J O'Connell, D Butler, M Mcdonald, T Kerr, S Schutt, L Jacka, ...
142019
The application of massively multiplayer online role playing games to collaborative learning and teaching practice in schools
K Eustace, G Fellows, A Bytheway, M Lee, L Irving
Beyond the comfort zone: Proceedings of the 21st ASCILITE Conference, 2004
112004
Assessing personal learning in online collaborative problem solving
D Gibson, L Irving, T Seifert
Collaborative learning in a global world, 450-450, 2018
82018
Exploring virtual world innovations and design through learner voices
S Gregory, B Gregory, S Grant, M McDonald, S Nikolic, H Farley, ...
Show me the learning: Proceedings of ASCILITE 2016: 33rd International …, 2016
82016
The evolution of faculty-wide interprofessional education workshops
M Brewer, B Tucker, L Irving, D Franklin
Leadership development for interprofessional education and collaborative …, 2014
52014
Using massively-multiplayer online role-playing games to enhance collaborative learning and teaching in the Australian high school classroom
MJW Lee, K Eustace, G Fellows, A Bytheway, L Irving
EdMedia+ Innovate Learning, 2039-2046, 2005
42005
Challenge-Based Learning in a Serious Global Game.
DC Gibson, L Irving, K Scott
Encyclopedia of Computer Graphics and Games 1, 2019
32019
6. VIRTUAL WORLDS IN HIGHER EDUCATION
L Irving
The Translational Design of Universities, 2019
22019
Virtual worlds as pedagogical places: experiences of higher education academics
L Irving
Deakin University, 2016
22016
Developing an online challenge-based learning platform
D Gibson, K Scott, L Irving
ASCILITE Publications, 629-630, 2015
22015
Virtual wound clinic: Using a virtual world for interprofessional healthcare education
R Watts, L Irving, K Flintoff, JLW Ying
19th Annual Teaching Learning Forum, 2010
22010
Moving forward with digital badges
D Ifenthaler, D West, K Flintoff, J Lodge, D Gibson, S Beattie, L Irving, ...
33rd International Conference of Innovation, Practice and Research in the …, 2016
12016
Badging digital pathways of learning
D Gibson, K Coleman, L Irving
ASCILITE Publications, 440-444, 2015
12015
Augmented Reality in the Cultural Sustainability of Indigenous Cultures Through a First Year University Health Unit
L Irving, J Hoffman
Internet Technologies & Society (ITS 2012) 291, 2012
12012
Rochester Castle MMORPG: Applying instructional gaming to collaborative learning and teaching practice at a west Australian high school
MJW Lee, K Eustace, A Bytheway, G Fellows, L Irving
Proceedings of the 2005 Conference on Education and Technology, 2005
12005
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Articles 1–20