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Hirotaka Osawa
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TEROOS: a wearable avatar to enhance joint activities
T Kashiwabara, H Osawa, K Shinozawa, M Imai
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2012
1092012
What is real risk and benefit on work with robots? From the analysis of a robot hotel
H Osawa, A Ema, H Hattori, N Akiya, N Kanzaki, A Kubo, T Koyama, ...
Proceedings of the Companion of the 2017 ACM/IEEE International Conference …, 2017
862017
Analysis of robot hotel: Reconstruction of works with robots
H Osawa, A Ema, H Hattori, N Akiya, N Kanzaki, A Kubo, T Koyama, ...
2017 26th IEEE international symposium on robot and human interactive …, 2017
742017
Solving hanabi: Estimating hands by opponent's actions in cooperative game with incomplete information
H Osawa
Workshops at the Twenty-Ninth AAAI Conference on Artificial Intelligence, 2015
682015
Using attachable humanoid parts for realizing imaginary intention and body image
H Osawa, R Ohmura, M Imai
International Journal of Social Robotics 1 (1), 109-123, 2009
512009
人狼知能プロジェクト (< 特集> エンターテイメントにおける AI)
片上大輔, 鳥海不二夫, 大澤博隆, 稲葉通将, 篠田孝祐, 松原仁
人工知能 30 (1), 65-73, 2015
372015
Challenges and main results of the automated negotiating agents competition (ANAC) 2019
R Aydoğan, T Baarslag, K Fujita, J Mell, J Gratch, D De Jonge, ...
Multi-Agent Systems and Agreement Technologies: 17th European Conference …, 2020
362020
Future relations between humans and artificial intelligence: a stakeholder opinion survey in Japan
A Ema, N Akiya, H Osawa, H Hattori, S Oie, R Ichise, N Kanzaki, M Kukita, ...
IEEE Technology and Society Magazine 35 (4), 68-75, 2016
342016
Where do you want to use a robotic arm? And what do you want from the robot?
M Wongphati, Y Matsuda, H Osawa, M Imai
2012 IEEE RO-MAN: The 21st IEEE International Symposium on Robot and Human …, 2012
312012
人狼知能 だます・見破る・説得する人工知能
鳥海不二夫, 片上大輔, 大澤博隆, 稲葉通将, 篠田孝祐
(No Title), 2016
302016
AI wolf contest—development of game AI using collective intelligence—
F Toriumi, H Osawa, M Inaba, D Katagami, K Shinoda, H Matsubara
Computer Games: 5th Workshop on Computer Games, CGW 2016, and 5th Workshop …, 2017
272017
Emotional cyborg: Complementing emotional labor with human-agent interaction technology
H Osawa
Proceedings of the second international conference on Human-agent …, 2014
242014
Embodiment of an agent by anthropomorphization of a common object
H Osawa, Y Matsuda, R Ohmura, M Imai
Web Intelligence and Agent Systems: An International Journal 10 (3), 345-358, 2012
242012
Huggable communication medium maintains level of trust during conversation game
H Takahashi, M Ban, H Osawa, J Nakanishi, H Sumioka, H Ishiguro
Frontiers in psychology 8, 1862, 2017
232017
Constructing a human-like agent for the werewolf game using a psychological model based multiple perspectives
N Nakamura, M Inaba, K Takahashi, F Toriumi, H Osawa, D Katagami, ...
2016 IEEE Symposium Series on Computational Intelligence (SSCI), 1-8, 2016
232016
Werewolf game modeling using action probabilities based on play log analysis
Y Hirata, M Inaba, K Takahashi, F Toriumi, H Osawa, D Katagami, ...
Computers and Games: 9th International Conference, CG 2016, Leiden, The …, 2016
232016
Anthropomorphization of an object by displaying robot
H Osawa, J Mukai, M Imai
ROMAN 2006-The 15th IEEE International Symposium on Robot and Human …, 2006
232006
Morphing agency: deconstruction of an agent with transformative agential triggers
H Osawa, M Imai
CHI'13 Extended Abstracts on Human Factors in Computing Systems, 2237-2246, 2013
222013
Visions of Artificial Intelligence and Robots in Science Fiction: a computational analysis
H Osawa, D Miyamoto, S Hase, R Saijo, K Fukuchi, Y Miyake
International Journal of Social Robotics 14 (10), 2123-2133, 2022
212022
An evaluation of a wearable assistive device for augmenting social interactions
S Qiu, J Hu, T Han, H Osawa, M Rauterberg
IEEE Access 8, 164661-164677, 2020
212020
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Articles 1–20