Follow
Kate Howland
Title
Cited by
Cited by
Year
Learning to communicate computationally with Flip: A bi-modal programming language for game creation
K Howland, J Good
Computers & Education 80, 224-240, 2015
1832015
Problem-based learning spanning real and virtual words: a case study in Second Life
J Good, K Howland, L Thackray
ALT-J 16 (3), 163-172, 2008
1442008
Programming language, natural language? Supporting the diverse computational activities of novice programmers
J Good, K Howland
Journal of Visual Languages & Computing, 2017
582017
Learning and teaching in virtual worlds: Boundaries, challenges and opportunities
L Thackray, J Good, K Howland
Researching learning in virtual worlds, 139-158, 2010
492010
Online communities for older users: what can we learn from local community interactions to create social sites that work for older people
D Harley, K Howland, E Harris, C Redlich
Proceedings of BCS HCI 2014 Sand, Sea and Sky-Holiday HCI, 0-0, 2014
382014
A learner-centred design approach to developing a visual language for interactive storytelling
K Howland, J Good, J Robertson
Proceedings of the 6th international conference on Interaction design and …, 2007
342007
A card based metaphor for organising pervasive educational experiences
MJ Weal, D Cruickshank, DT Michaelides, DE Millard, DC De Roure, ...
Fifth Annual IEEE International Conference on Pervasive Computing and …, 2007
332007
Language-based support for computational thinking
K Howland, J Good, K Nicholson
2009 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC …, 2009
312009
Script cards: a visual programming language for games authoring by young people
K Howland, J Good, J Robertson
Visual Languages and Human-Centric Computing (VL/HCC'06), 181-186, 2006
312006
Young people's descriptions of computational rules in role-playing games: an empirical study
J Good, K Howland, K Nicholson
2010 IEEE Symposium on Visual Languages and Human-Centric Computing, 67-74, 2010
262010
Designing for concreteness fading in primary computing
A Trory, K Howland, J Good
Proceedings of the 17th ACM Conference on Interaction Design and Children …, 2018
242018
The meaning of place in supporting sociality
A Light, K Howland, T Hamilton, DA Harley
Proceedings of the 2017 Conference on Designing Interactive Systems, 1141-1152, 2017
182017
Embedding technology in the classroom: the train the teacher model
J Robertson, A Macvean, K Howland
Proceedings of the 11th International Conference on Interaction Design and …, 2012
182012
Narrative threads: A tool to support young people in creating their own narrative-based computer games
K Howland, J Good, B du Boulay
Transactions on Edutainment X, 122-145, 2013
172013
Expertise: a scoping study
C Bassett, A Fotopoulou, K Howland
Working Papers of the Communities & Culture Network+ 1, 1-38, 2013
162013
How technology applied to music-therapy and sound-based activities addresses motor and social skills in autistic children
G Ragone, J Good, K Howland
Multimodal Technologies and Interaction 5 (3), 11, 2021
152021
OSMoSIS: Interactive sound generation system for children with autism
G Ragone, J Good, K Howland
Proceedings of the 2020 ACM Interaction Design and Children Conference …, 2020
142020
Investigating children's spontaneous gestures when programming using TUIs and GUIs
A Almjally, K Howland, J Good
Proceedings of the interaction design and children conference, 36-48, 2020
142020
Comparing TUIs and GUIs for primary school programming
A Almjally, K Howland, J Good
Proceedings of the 51st ACM technical symposium on computer science …, 2020
142020
Narrative support for young game designers' writing
K Howland, J Good, B Du Boulay
Proceedings of the 14th International Conference on Interaction Design and …, 2015
142015
The system can't perform the operation now. Try again later.
Articles 1–20