Examining the use of Facebook and Twitter as an additional social space in a MOOC M Liu, E McKelroy, J Kang, J Harron, S Liu American Journal of Distance Education 30 (1), 14-26, 2016 | 76 | 2016 |
An analysis of social network websites for language learning: Implications for teaching and learning English as a Second Language. M Liu, K Abe, MW Cao, S Liu, DU Ok, J Park, C Parrish, VG Sardegna Calico Journal 32 (1), 113-152, 2015 | 65 | 2015 |
The impact of learner metacognition and goal orientation on problem-solving in a serious game environment S Liu, M Liu Computers in Human Behavior 102, 151-165, 2020 | 61 | 2020 |
Examining science learning and attitude by at-risk students after they used a multimedia-enriched problem-based learning environment M Liu, S Liu, Z Pan, W Zou, C Li Interdisciplinary Journal of Problem-Based Learning 13 (1), 6, 2019 | 59 | 2019 |
What we can learn from the data: A multiple-case study examining behavior patterns by students with different characteristics in using a serious game M Liu, J Lee, J Kang, S Liu Technology, Knowledge and Learning 21, 33-57, 2016 | 54 | 2016 |
Technological modeling: Faculty use of technologies in preservice teacher education from 2004 to 2012 JE Hughes, S Liu, M Lim Contemporary Issues in Technology and Teacher Education 16 (2), 184-207, 2016 | 48 | 2016 |
Preservice teachers’ social networking use, concerns, and educational possibilities: Trends from 2008-2012 JE Hughes, Y Ko, M Lim, S Liu Journal of Technology and Teacher Education 23 (2), 185-212, 2015 | 41 | 2015 |
Learning analytics as an assessment tool in serious games: A review of literature M Liu, J Kang, S Liu, W Zou, J Hodson Serious games and edutainment applications: Volume II, 537-563, 2017 | 31 | 2017 |
Examining through visualization what tools learners access as they play a serious game for middle school science M Liu, J Kang, J Lee, E Winzeler, S Liu Serious games analytics: Methodologies for performance measurement …, 2015 | 20 | 2015 |
Exploring 3D immersive and interactive technology for designing educational learning experiences M Liu, S Su, S Liu, J Harron, C Fickert, B Sherman Handbook of Research on 3-D Virtual Environments and Hypermedia for …, 2016 | 14 | 2016 |
Investigating students' interactions with discussion forums, Facebook, and Twitter in a MOOC and their perceptions M Liu, J Kang, E McKelroy, J Harron, S Liu Revolutionizing modern education through meaningful e-learning …, 2016 | 12 | 2016 |
An overview of game based learning: Motivations and authentic learning experience S Liu, J Kang | 10 | 2014 |
When physical education meet technology: Responding to technological needs of teaching physical education S Liu, X Liu, R Shangguan, M Lim, K Xiaofen Society for Information Technology & Teacher Education International …, 2018 | 9 | 2018 |
Tracking students’ activities in serious games J Kang, S Liu, M Liu Learning and Knowledge Analytics in Open Education: Selected Readings from …, 2017 | 9 | 2017 |
Coronavirus and online learning: A case study of influential K-12 teacher voices on Twitter J Harron, S Liu SITE Interactive Conference, 719-724, 2020 | 8 | 2020 |
Exploring the rules of the game: games in the classroom, game-based learning, gamification, and simulations J Willis, S Greenhalgh, L Nadolny, S Liu, T Aldemir, S Rogers, ... Society for Information Technology & Teacher Education International …, 2017 | 7 | 2017 |
Tweeting about teachers and COVID-19: An emotion and sentiment analysis approach J Harron, S Liu Society for Information Technology & Teacher Education International …, 2022 | 3 | 2022 |
Data on player activity and characteristics in a Serious Game Environment S Liu, M Liu Data in brief 28, 104965, 2020 | 2 | 2020 |
Teaching human-centered design in CSE programs T Peyton, A Prasad, S Liu, J Pena Proceedings of the 50th ACM Technical Symposium on Computer Science …, 2019 | 1 | 2019 |
A Multimedia Enriched Problem-Based Learning Environment: Our Research and Development Experiences L Horton, M Liu, S Liu, J Kang, J Hodson, W Zou EdMedia+ Innovate Learning, 1544-1558, 2016 | 1 | 2016 |