Follow
Henrik Engström
Title
Cited by
Cited by
Year
Sidh–a game based firefighter training simulation
P Backlund, H Engstrom, C Hammar, M Johannesson, M Lebram
2007 11th International Conference Information Visualization (IV'07), 899-907, 2007
1662007
Games for traffic education: An experimental study of a game-based driving simulator
P Backlund, H Engström, M Johannesson, M Lebram
Simulation & gaming 41 (2), 145-169, 2010
902010
Computer game-based upper extremity training in the home environment in stroke persons: a single subject design
A Slijper, KE Svensson, P Backlund, H Engström, KS Sunnerhagen
Journal of neuroengineering and rehabilitation 11, 1-8, 2014
682014
A taxonomy of game engines and the tools that drive the industry
M Toftedahl, H Engström
Proceedings of DiGRA 2019 Conference: Game, Play and the Emerging Ludo-Mix, 2019
652019
The impact of contextualization on immersion in healthcare simulation
H Engström, M Andersson Hagiwara, P Backlund, M Lebram, L Lundberg, ...
Advances in Simulation 1, 1-11, 2016
542016
Designing for self-efficacy in a game based simulator: An experimental study and its implications for serious games design
P Backlund, H Engstrom, M Johannesson, M Lebram, B Sjoden
2008 International Conference Visualisation, 106-113, 2008
542008
SIDH: A Game-Based Architecture for a Training Simulator.
P Backlund, H Engström, M Gustavsson, M Johannesson, M Lebram, ...
International Journal of Computer Games Technology, 2009
462009
What empirically based research tells us about game development
B Berg Marklund, H Engström, M Hellkvist, P Backlund
The Computer Games Journal 8, 179-198, 2019
422019
Game development from a software and creative product perspective: A quantitative literature review approach
H Engström, BB Marklund, P Backlund, M Toftedahl
Entertainment Computing 27, 10-22, 2018
362018
Measuring participants’ immersion in healthcare simulation: The development of an instrument
M Andersson Hagiwara, P Backlund, HM Söderholm, L Lundberg, ...
Advances in Simulation 1 (1), 1-9, 2016
362016
Computer gaming and driving education
P Backlund, H Engström, M Johannesson
Proceedings of the workshop Pedagogical Design of Educational Games …, 2006
362006
Game development research
H Engström
University of Skövde, 2020
352020
Games and traffic safety-an experimental study in a game-based simulation environment
P Backlund, H Engstrom, M Johannesson, M Lebram
2007 11th International Conference Information Visualization (IV'07), 908-916, 2007
302007
Changes in heart rate and facial actions during a gaming session with provoked boredom and stress
F Bevilacqua, H Engström, P Backlund
Entertainment Computing 24, 10-20, 2018
282018
Automated analysis of facial cues from videos as a potential method for differentiating stress and boredom of players in games
F Bevilacqua, H Engström, P Backlund
International Journal of Computer Games Technology 2018 (1), 8734540, 2018
272018
Game-calibrated and user-tailored remote detection of stress and boredom in games
F Bevilacqua, H Engström, P Backlund
Sensors 19 (13), 2877, 2019
262019
The birth of Elinor: a collaborative development of a game based system for stroke rehabilitation
ASA Taylor, P Backlund, H Engstrom, M Johannesson, M Lebram
2009 Second International Conference in Visualisation, 52-60, 2009
252009
Design and architecture of Sidh–a cave based firefighter training game
M Lebram, P Backlund, H Engström, M Johannesson
Design and use of serious games, 19-31, 2009
242009
Acood essentials
H Engström, M Berndtsson, B Lings
Institutionen för kommunikation och information, 1997
241997
Prototyping tools for game writers
H Engström, J Brusk, P Erlandsson
The Computer Games Journal 7, 153-172, 2018
232018
The system can't perform the operation now. Try again later.
Articles 1–20