StoryAssembler: an engine for generating dynamic choice-driven narratives J Garbe, M Kreminski, B Samuel, N Wardrip-Fruin, M Mateas Proceedings of the 14th International Conference on the Foundations of …, 2019 | 34 | 2019 |
Ice-Bound: Combining richly-realized story with expressive gameplay. AA Reed, J Garbe, N Wardrip-Fruin, M Mateas FDG, 2014 | 24 | 2014 |
Author assistance visualizations for Ice-Bound, a combinatorial narrative. J Garbe, AA Reed, M Dickinson, N Wardrip-Fruin, M Mateas FDG, 2014 | 23 | 2014 |
Leveraging procedural narrative and gameplay to address controversial topics B Samuel, J Garbe, A Summerville, J Denner, S Harmon, G Lepore, ... International Conference on Computational Creativity, 2017 | 11 | 2017 |
The Ice-Bound Concordance AA Reed, J Garbe, NJ Apostol Santa Cruz, California: Self-published, 2016 | 10 | 2016 |
Digital borders and the virtual gallery J Garbe Augmented Reality Art: From an Emerging Technology to a Novel Creative …, 2014 | 8 | 2014 |
Simulation of history and recursive narrative scaffolding J Garbe | 7 | 2018 |
Increasing authorial leverage in generative narrative systems J Garbe University of California, Santa Cruz, 2020 | 5 | 2020 |
Translocated boundaries+ interview, statement, artwork J Garbe Leonardo Electronic Almanac 19 (1), 2013 | 4 | 2013 |
The Ice-Bound Compendium A Reed, J Garbe Simulacrum Liberation Press, 2015 | 3 | 2015 |
Emic Experience Design: Becoming a Member of Another Culture through Live Action Role-Play H Logas, J Garbe, D Shapiro, M Mateas Proceedings of DiGRA 2014 Conference:[active verb] The [noun] of Game …, 2014 | 1 | 2014 |
Ice-Bound: A novel of reconfiguration. J Garbe, AA Reed, N Wardrip-Fruin, M Mateas FDG, 2014 | 1 | 2014 |
Data Visualizations For Complex Computational Narratives J Garbe, N Wardrip-Fruin, M Mateas | | |