Hold tight: Identifying behavioral patterns during prolonged work in vr through video analysis V Biener, F Farzinnejad, R Schuster, S Tabaei, L Lindlein, J Hu, N Nouri, ... IEEE Transactions on Visualization and Computer Graphics, 2024 | 2 | 2024 |
Improving Understanding of Biocide Availability in Facades through Immersive Analytics N Nouri, S Kalamkar, F Farzinnejad, V Biener, F Schick, S Kalkhof, ... 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct …, 2022 | 2 | 2022 |
Playbook: An Animation-Based Game for Improving Children's Creativity and Problem Solving Skills F Farzinnejad, J Habibi, N Baghaei Companion of the 2021 ACM SIGCHI Symposium on Engineering Interactive …, 2021 | 2 | 2021 |
GenDeck: Towards a HoloDeck with Text-to-3D Model Generation M Weid, N Khezrian, AP Mana, F Farzinnejad, J Grubert 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2024 | | 2024 |
The Effect of an Exergame on the Shadow Play Skill Based on Muscle Memory for Young Female Participants: The Case of Forehand Drive in Table Tennis F Farzinnejad, J Rasti, N Khezrian, J Grubert 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2023 | | 2023 |
Video Analysis of Behavioral Patterns During Prolonged Work in VR V Biener, F Farzinnejad, R Schuster, S Tabaei, L Lindlein, J Hu, N Nouri, ... 2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct …, 2023 | | 2023 |
A New Vision-Based Method in Measuring the Object Real Size F Farzinnejad, S Amraee, A Monajemi The International Conference on Artificial Intelligence and Applications …, 2023 | | 2023 |
Tools for Animation and Shape Manipulation: A Scoping Review F Farzinnejad, J Habibi, N Khezrian, AMA Hemmatyar, N Baghaei 2022 IEEE Asia-Pacific Conference on Computer Science and Data Engineering …, 2022 | | 2022 |
Enhancing Customer Experience, and Brand Awareness through Familiar Gameplay in Advergames N Khezrian, F Farzinnejad, N Baghaei 2022 IEEE Asia-Pacific Conference on Computer Science and Data Engineering …, 2022 | | 2022 |
Enhancing Consumer User Experience, Education and Brand Awareness through Musical Advergames F FARZINNEJAD, H KHEZRIAN, M KASIRI, N BAGHAEI The 28th International Conference on Computers in Education (ICCE2020) 1 …, 2020 | | 2020 |
A video game for improving self-efficacy and changing life-style of obese child F Farzinnejad, B Shahgholi Ghahfarokhi, AP Karimi, HA Mehrabi Koshki International Conference on Computer Games; Opportunities and Challenges …, 2018 | | 2018 |