The videogame style guide and reference manual K Orland, D Thomas, S Steinberg Lulu. com, 2007 | 74 | 2007 |
Fun, taste, & games: An aesthetics of the idle, unproductive, and otherwise playful J Sharp, D Thomas MIT Press, 2019 | 55 | 2019 |
Commentary: Virtual planning: Second life and the online studio JB Hollander, D Thomas Journal of planning education and research 29 (1), 108-113, 2009 | 30 | 2009 |
The city at play: Second Life and the virtual urban planning studio D Thomas, JB Hollander Learning, Media and Technology 35 (2), 227-242, 2010 | 29 | 2010 |
Cinematic camera as videogame cliché D Thomas, G Haussmann Proceedings of DiGRA 2005 Conference: Changing Views: Worlds in Play, 2005 | 16 | 2005 |
You played that D Thomas, J Zagal, M Robertson, I Bogost, W Huber Game studies meets game criticism, 2009 | 7 | 2009 |
Game Criticism Redefined:" Is This Game Any Good" D Thomas The Videogame Style Guide and Reference Manual. D. Thomas, K. Orland and S …, 2007 | 6 | 2007 |
You played that? game studies meets game criticism D Thomas, JP Zagal, M Robertson, I Bogost, W Huber Proceedings of DiGRA 2009 Conference: Breaking New Ground: Innovation in …, 2009 | 2 | 2009 |
Cinematic camera as videogame cliché: Analysis and software demonstration D Thomas Simon Fraser University, 2005 | 1 | 2005 |