The state-of-the-art of human–drone interaction: A survey D Tezza, M Andujar ieee access 7, 167438-167454, 2019 | 193 | 2019 |
Let's learn! enhancing user's engagement levels through passive brain-computer interfaces M Andujar, JE Gilbert CHI'13 extended abstracts on human factors in computing systems, 703-708, 2013 | 75 | 2013 |
Brain–computer interface software: A review and discussion P Stegman, CS Crawford, M Andujar, A Nijholt, JE Gilbert IEEE Transactions on Human-Machine Systems 50 (2), 101-115, 2020 | 61 | 2020 |
Classification of emotions using EEG activity associated with different areas of the brain R Agarwal, M Andujar, S Canavan Pattern Recognition Letters 162, 71-80, 2022 | 28 | 2022 |
A virtual reality experience for learning languages S Garcia, R Kauer, D Laesker, J Nguyen, M Andujar Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing …, 2019 | 28 | 2019 |
Artistic brain-computer interfaces: the expression and stimulation of the user’s affective state M Andujar, CS Crawford, A Nijholt, F Jackson, JE Gilbert Brain-computer interfaces 2 (2-3), 60-69, 2015 | 28 | 2015 |
Let’s learn! An initial guide on using drones to teach STEM for children D Tezza, S Garcia, M Andujar Learning and Collaboration Technologies. Human and Technology Ecosystems …, 2020 | 26 | 2020 |
An immersive virtual reality experience for learning Spanish S Garcia, D Laesker, D Caprio, R Kauer, J Nguyen, M Andujar Learning and Collaboration Technologies. Ubiquitous and Virtual Environments …, 2019 | 24 | 2019 |
Brain-computer interfaces for artistic expression A Nijholt, RJK Jacob, M Andujar, BF Yuksel, G Leslie Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing …, 2018 | 21 | 2018 |
P300-Based 3D brain painting in virtual reality W McClinton, D Caprio, D Laesker, B Pinto, S Garcia, M Andujar Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing …, 2019 | 20 | 2019 |
The state-of-the-art of human–drone interaction: A survey. ieee access 7 (2019), 167438–167454 D Tezza, M Andujar Online: https://doi. org/10.1109/ACCESS, 2019 | 19 | 2019 |
The learning experience of becoming a FPV drone pilot D Tezza, D Laesker, M Andujar Companion of the 2021 ACM/IEEE international conference on human-robot …, 2021 | 17 | 2021 |
Brain eRacing: An exploratory study on virtual brain-controlled drones D Tezza, S Garcia, T Hossain, M Andujar Virtual, Augmented and Mixed Reality. Applications and Case Studies: 11th …, 2019 | 15 | 2019 |
Mobile augmented games in playable cities: Humorous interaction with pokémon go M Andujar, A Nijholt, JE Gilbert Distributed, Ambient and Pervasive Interactions: 5th International …, 2017 | 13 | 2017 |
Designing a Humorous Workplace: Improving and Retaining Employee’s Happiness M Andujar, A Nijholt, JE Gilbert Advances in Affective and Pleasurable Design, 683-693, 2016 | 13 | 2016 |
Brain-controlled drone racing game: A qualitative analysis D Tezza, D Caprio, S Garcia, B Pinto, D Laesker, M Andujar HCI in Games: Second International Conference, HCI-Games 2020, Held as Part …, 2020 | 12 | 2020 |
An immersive brain painting: The effects of brain painting in a virtual reality environment W McClinton, S Garcia, M Andujar Augmented Cognition: 13th International Conference, AC 2019, Held as Part of …, 2019 | 11 | 2019 |
Let's Fly! An Analysis of Flying FPV Drones Through an Online Survey. D Tezza, D Caprio, D Laesker, M Andujar iHDI@ CHI, 2020 | 10 | 2020 |
Using a visual programing language to interact with visualizations of electroencephalogram signals CS Crawford, M Andujar, F Jackson, I Applyrs, JE Gilbert ASEE-SE Annual Meeting, 2016 | 8 | 2016 |
User experience evaluation towards cooperative brain-robot interaction CS Crawford, M Andujar, F Jackson, S Remy, JE Gilbert Human-Computer Interaction: Design and Evaluation: 17th International …, 2015 | 8 | 2015 |