Digital game dynamics preferences and player types J Vahlo, JK Kaakinen, SK Holm, A Koponen Journal of Computer-Mediated Communication 22 (2), 88-103, 2017 | 132 | 2017 |
Challenge types in gaming validation of video game challenge inventory (CHA) J Vahlo, VM Karhulahti International Journal of Human-Computer Studies 143, 102473, 2020 | 48 | 2020 |
View, play and pay?–The relationship between consumption of gaming video content and video game playing and buying M Törhönen, M Sjöblom, J Vahlo, J Hamari | 36 | 2020 |
Validating gameplay activity inventory (GAIN) for modeling player profiles J Vahlo, J Smed, A Koponen User modeling and user-adapted interaction 28 (4), 425-453, 2018 | 36 | 2018 |
Five-factor inventory of intrinsic motivations to gameplay (IMG) J Vahlo, J Hamari Proceedings of the 52nd Hawaii International Conference on System Sciences …, 2019 | 34 | 2019 |
An enactive account of the autonomy of videogame gameplay J Vahlo Game Studies 17 (1), 2017 | 30 | 2017 |
Phenomenological strands for gaming disorder and esports play: a qualitative registered report VM Karhulahti, M Siutila, J Vahlo, R Koskimaa Collabra: Psychology 8 (1), 38819, 2022 | 27 | 2022 |
Digital gaming for improving the functioning of people with traumatic brain injury: randomized clinical feasibility study M Välimäki, K Mishina, JK Kaakinen, SK Holm, J Vahlo, M Kirjonen, ... Journal of medical Internet research 20 (3), e77, 2018 | 25 | 2018 |
In Gameplay: The invariant structures and varieties of the video game gameplay experience J Vahlo Annales Universitatis Turkuensis B 451, 2018 | 22 | 2018 |
Ontological diversity in gaming disorder measurement: A nationally representative registered report VM Karhulahti, J Vahlo, M Martončik, M Munukka, R Koskimaa, ... Addiction Research & Theory 31 (3), 157-167, 2023 | 14 | 2023 |
Turku on Fire. The Application of the City of Turku for the European Capital of Culture 2011 N Helander, S Innilä, M Jokinen, J Talve City of Turku, Turku, 2006 | 14 | 2006 |
Player personas and game choice J Vahlo, A Koponen Encyclopedia of Computer Graphics and Games, 1409-1414, 2024 | 12 | 2024 |
Designing prototype player personas from a game preference survey J Salminen, J Vahlo, A Koponen, SG Jung, SA Chowdhury, BJ Jansen Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020 | 11 | 2020 |
Digital gaming for improving the functioning of people with traumatic brain injury: protocol of a feasibility study M Välimäki, J Korkeila, K Kauppi, JK Kaakinen, S Holm, J Vahlo, ... JMIR Research Protocols 5 (1), e4841, 2016 | 10 | 2016 |
View, play and pay M Törhönen, M Sjöblom, J Vahlo, J Hamari The relationship between consumption of gaming video content and video game …, 2020 | 8 | 2020 |
Exploring gameful motivation of autonomous learners J Vahlo, K Tuuri, T Välisalo Frontiers in Psychology 13, 825840, 2022 | 7 | 2022 |
Kulttuurisuunnittelu lähestymistapana kaupunkien yhteiskehittämiseen H Kalliomäki, J Vahlo Teoksessa Maunu Häyrynen & Antti Wallin (toim.) Kulttuurisuunnittelu …, 2017 | 7 | 2017 |
Two overwatch player profiles J Vahlo, VM Karhulahti Modes of esports engagement in overwatch, 11-30, 2022 | 6 | 2022 |
Identifying the impact of game music both within and beyond gameplay K Tuuri, O Koskela, J Vahlo, H Tissari International Conference on Entertainment Computing, 411-418, 2021 | 6 | 2021 |
Kansainvälisiä ja kotimaisia kokemuksia cultural planning-menetelmästä: Kulttuurilähtöisen kaupunkikehittämisen mahdollisuudet suomalaisilla kaupunkiseuduilla H Kalliomäki, I Ahokas, J Vahlo Loppuraportti 1, 2017, 2017 | 6 | 2017 |