Promoting sex education among teenagers through an interactive game: Reasons for success and implications SKW Chu, ACM Kwan, R Reynolds, RR Mellecker, F Tam, G Lee, A Hong, ... Games for health journal 4 (3), 168-174, 2015 | 91 | 2015 |
Emerging design factors in game-based learning: Emotional design, musical score, and game mechanics design S Pawar, F Tam, JL Plass Handbook of game-based learning, 347-366, 2019 | 26 | 2019 |
Making smart choices: A serious game for sex education for young adolescents ACM Kwan, SKW Chu, AWL Hong, F Tam, GMY Lee, R Mellecker International Journal of Game-Based Learning (IJGBL) 5 (1), 18-30, 2015 | 16 | 2015 |
Connecting theory and design through research: Cognitive skills training games JL Plass, BD Homer, S Pawar, F Tam Serious Games: 4th Joint International Conference, JCSG 2018, Darmstadt …, 2018 | 8 | 2018 |
Emerging Design Factors in Game-Based Learning: Incentives, Social Presence, and Identity Design F Tam, S Pawar Handbook of Game-based learning, 367, 2020 | 7 | 2020 |
Fostering interest in reading and strengthening reading comprehension ability of primary school students using a children’s literature e-quiz bank on the cloud MYH Chan, SKW Chu, SWS Mok, F Tam Quality Education Fund Project Seminar: Learning through Gamification …, 2016 | 5 | 2016 |
Learning Chinese history through digital game CHC Yan, F Tam 2010 Third IEEE International Conference on Digital Game and Intelligent Toy …, 2010 | 5 | 2010 |
Learning Subject Knowledge and Acquiring Twenty-First Century Skills Through Game Development in the Classroom C Hui, F Tam Trends and Applications of Serious Gaming and Social Media, 143-156, 2014 | 3 | 2014 |
The Challenges of Deploying Educational Games in Hong Kong Schools: a developer's perspective F Tam, J Milton 2007 First IEEE International Workshop on Digital Game and Intelligent Toy …, 2007 | 1 | 2007 |
Impact of game design elements on intrinsic motivation and executive function in cognitive skills training F Tam, B Homer, J Plass American Educational Research Association Annual Meeting, 2024 | | 2024 |
The Impact of Game Design Elements on Adolescents’ Motivation and Executive Function Skills in a Cognitive Skills Training Game FL Tam New York University, 2023 | | 2023 |
What do we Learn by Observing Collaborative Design Among Cross-Domain, Cross-Role Educators? C Matuk, F Tam, J Martinez Proceedings of FabLearn 2019, 184-188, 2019 | | 2019 |
Sex education with game-based learning-sorting out safer sex knowledge: revealing young adolescents' understanding on safer sex SKW Chu, ACM Kwan, F Tam, GMY Lee, K Chang, WCY Leung CITE Research Symposium, CITERS 2015, 2015 | | 2015 |
Enhancing Sexuality Education for Young Adolescents Through Serious Gaming ACM Kwan, AWL HONG, F Tam, GMY LEE, M LAU, C Lam, MT Tang, ... ECGBL2014-8th European Conference on Games Based Learning: ECGBL2014, 303, 2014 | | 2014 |
Learning Through Playing in Hong Kong Classrooms C Hui, F Tam Trends and Applications of Serious Gaming and Social Media, 171-183, 2014 | | 2014 |
USING DIGITAL GAMES AS A LEARNING AND TEACHING TOOL IN HONG KONG CLASSROOMS C Hui, F Tam | | |