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Fathi Essalmi
Fathi Essalmi
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A fully personalization strategy of E-learning scenarios
F Essalmi, LJB Ayed, M Jemni, S Graf
Computers in Human Behavior 26 (4), 581-591, 2010
2602010
Generalized metrics for the analysis of E-learning personalization strategies
F Essalmi, LJB Ayed, M Jemni, S Graf
Computers in Human Behavior 48, 310-322, 2015
1232015
Role of personality in computer based learning
A Tlili, F Essalmi, M Jemni, NS Chen
Computers in Human Behavior 64, 805-813, 2016
1202016
Relationship between learning styles and genres of games
MA Khenissi, F Essalmi, M Jemni, S Graf, NS Chen
Computers & Education 101, 1-14, 2016
1012016
Effects of gender and personality differences on students’ perception of game design elements in educational gamification
M Denden, A Tlili, F Essalmi, M Jemni, NS Chen, D Burgos
International Journal of Human-Computer Studies 154, 102674, 2021
942021
Using educational games for sign language learning-a signwriting learning game: Case study
Y Bouzid, MA Khenissi, F Essalmi, M Jemni
Journal of Educational Technology & Society 19 (1), 129-141, 2016
812016
Comparison between serious games and learning version of existing games
MA Khenissi, F Essalmi, M Jemni
Procedia-Social and Behavioral Sciences 191, 487-494, 2015
632015
Automatic modeling learner’s personality using learning analytics approach in an intelligent Moodle learning platform
A Tlili, M Denden, F Essalmi, M Jemni, M Chang, Kinshuk, NS Chen
Interactive Learning Environments 31 (5), 2529-2543, 2023
572023
Implicit modeling of learners’ personalities in a game-based learning environment using their gaming behaviors
M Denden, A Tlili, F Essalmi, M Jemni
Smart Learning Environments 5, 1-19, 2018
442018
Educational gamification based on personality
M Denden, A Tlili, F Essalmi, M Jemni
2017 IEEE/ACS 14th International Conference on Computer Systems and …, 2017
442017
Does personality affect students' perceived preferences for game elements in gamified learning environments?
M Denden, A Tlili, F Essalmi, M Jemni
2018 IEEE 18th international conference on advanced learning technologies …, 2018
412018
Improving learning computer architecture through an educational mobile game
A Tlili, F Essalmi, M Jemni
Smart Learning Environments 3, 1-14, 2016
412016
An investigation of the factors affecting the perception of gamification and game elements
M Denden, A Tlili, F Essalmi, M Jemni
2017 6th international conference on Information and Communication …, 2017
382017
Towards an optimal personalization strategy in MOOCs
A A. Qaffas, K Kaabi, R Shadiev, F Essalmi
Smart Learning Environments 7 (1), 14, 2020
362020
Trends in the use of affective computing in e-learning environments
N Mejbri, F Essalmi, M Jemni, BA Alyoubi
Education and Information Technologies, 1-23, 2022
342022
An educational game for teaching computer architecture: Evaluation using learning analytics
A Tlili, F Essalmi, M Jemni
2015 5th International Conference on Information & Communication Technology …, 2015
302015
Learner modeling using educational games: A review of the literature
MA Khenissi, F Essalmi, M Jemni, Kinshuk
Smart Learning Environments 2, 1-16, 2015
302015
Does providing a personalized educational game based on personality matter? A case study
A Tlili, M Denden, F Essalmi, M Jemni, NS Chen, R Huang
Ieee Access 7, 119566-119575, 2019
292019
Toward modeling the learner's personality using educational games
F Essalmi, A Tlili, LJB Ayed, M Jemni
International Journal of Distance Education Technologies (IJDET) 15 (4), 21-38, 2017
292017
A mobile educational game for teaching computer architecture
A Tlili, F Essalmi, M Jemni
2015 IEEE 15th International Conference on Advanced Learning Technologies …, 2015
282015
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Artikelen 1–20